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Rewards

Rewards is your marketplace’s points-based loyalty program: customers earn points on qualifying orders anywhere on the marketplace and redeem them for benefits you define. Because the balance is marketplace-level — not per merchant — every vertical feeds the same loyalty loop: points earned on groceries can be redeemed on a restaurant order, which keeps customers inside your ecosystem instead of shopping around.

The program splits into earning rules and a benefit catalog:

  1. In Dashboard → Settings → Features → Reward Settings, enable the program and define how completed orders convert into points. Point expiry is configured here too — expired points are removed automatically, so dormant balances don’t accumulate as an open-ended liability.
  2. In Reward Benefits (/features/reward/reward-benefits/list), create the benefits points can buy. Each has a point cost; together they’re the redemption catalog your customers shop from.
  3. Save both halves. Earning starts with the next qualifying order.
  • Earning is automatic on qualifying completed orders — no codes or scanning. Cancelled orders never earn.
  • Redeeming happens in the customer app: the customer picks an affordable benefit and applies it to an order.
  • Bonus points can flow in from other programs: a coupon with the Reward Points benefit type tops up balances — the mechanism behind double-points promotions, with no change to the program’s base settings.

Customers see their balance and full redemption history in Customer app → Accounts → Rewards.

Points work offline too: customers visiting a physical outlet can redeem at the counter through the in-store tablet. One balance, every channel — app delivery, pickup, and walk-in.

With an expiry configured in Reward Settings, points lapse automatically after the set period — no manual housekeeping. Expiry keeps points an incentive to order soon rather than a perpetual balance-sheet liability for the marketplace. Surface the expiry window in your customer-facing promotion text so it never reads as points “disappearing”.

A marketplace points program works when earning feels fast and redemption feels reachable:

  • First benefit within 2–3 orders. A redemption a new customer can actually see coming is what makes the balance meaningful. Anchor the bottom of the benefit ladder accordingly.
  • A hero benefit for heavy users. One aspirational benefit gives multi-vertical customers a reason to keep concentrating their spend on your marketplace instead of splitting it.
  • Expiry longer than the cross-vertical ordering cycle. Customers may order groceries weekly but restaurants monthly — set expiry against your slowest meaningful cycle so loyal customers never feel clipped.
  • Boost with coupons, not rate changes. Run a Reward Points coupon for temporary double-points pushes; editing the base earn rate is a visible, hard-to-reverse signal.

Reward activity lives under Dashboard → Reports, in the feature transaction reports (/reports/feature-transactions/*):

ReportWhat it shows
Reward points listEvery points credit — order, customer, amount
Reward points aggregateEarning totals over time
Reward redeem listEvery redemption — benefit, customer, order
Reward redeem aggregateRedemption totals per benefit — which benefits actually move
Reward liabilityOutstanding points across all customers — the program’s cost if everyone redeemed today

The liability report is the marketplace operator’s key number: review it monthly to confirm your earn rate and expiry keep the program affordable as order volume grows.

SymptomTry this
Points not credited after an orderConfirm the order completed — cancelled orders don’t earn; check it qualified under Reward Settings
Customer can’t redeem a benefitThe balance must cover the benefit’s point cost; verify the benefit is active in Reward Benefits
Balance dropped without a redemptionPoint expiry — the customer’s history in Accounts → Rewards itemizes every movement
Redemption rates are near zeroBenefit costs are likely too high relative to the earn rate — the first benefit should be reachable within a few orders
Walk-in customer wants to redeemHandle it at the counter via the in-store tablet

Related: Memberships · Coupons · In-Store Tablet · Customer experience